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A novel virtual reality based finger movement training system to investigate mechanisms of training induced plasticity

R Gentner, A Hefny, W Farhan, F Segor, D Dees, C Oenal, J Classen · Aktuelle Neurologie · Ausgabe 10/2009

DOI 10.1055/s-0029-1238378

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Autor:innenR Gentner, A Hefny, W Farhan, F Segor, D Dees, C Oenal, J Classen
ZeitschriftAktuelle Neurologie
Ausgabe10/2009
Jahrgang / SeitenNicht angegeben

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Abstract-Vorschau

An efficient way to elicit practice-dependent plasticity is repetition of elementary finger movements. The precise role of training kinematics has not been established because appropriate tools allowing the manipulation of training movement kinematics are lacking. For this purpose, a virtual reality based finger movement training system was developed. The system consists of a sensor glove, a database system, and tra…

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Zitierempfehlung

R Gentner, A Hefny, W Farhan, F Segor, D Dees, C Oenal, J Classen (2009) A novel virtual reality based finger movement training system to investigate mechanisms of training induced plasticity. Aktuelle Neurologie (10). https://doi.org/10.1055/s-0029-1238378

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