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Neural correlates of visuomotor transformations using the Rehabilitation Gaming System (RGS): actual and imagined target catching

J Schmidt, D Prochnow, S Bermúdez i Badia, A Duff, S Brunheim, R Kleiser, RJ Seitz, P Verschure · Klinische Neurophysiologie · 2012 · Heft 03

Dokument
1049222
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Jahr
2012
Publikation
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Metadaten
DOI
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Bibliografische Angaben

Zeitschrift
Klinische Neurophysiologie
Autor:innen
J Schmidt, D Prochnow, S Bermúdez i Badia, A Duff, S Brunheim, R Kleiser, RJ Seitz, P Verschure
Ausgabe
Heft 03 / 2012
Seiten
–
Erschienen: 2012-03-05 00:00:00
ISSN
1434-0275

Zusammenfassung

Aims: The Rehabilitation Gaming System is an interactive computer simulation tool used to improve rehabilitation of motor deficits in stroke or other neurological patients. Based on a virtual reality RGS mimics the movements of the user by two virtual arms of an avatar integrated in a virtual environment. We assumed that combined observation, imagination and active execution of movements induce neural reorganization and fascilitate functional recovery. Method: In this event-related function magnetic resonance imaging (fMRI) study investigating the brain system engaged in these processes, we used statistical para…

Schlagworte

Klinische Neurophysiologie